Who? Aliverkon_ritarit is a group of current and former Business Information Systems students from
TAMK University of Applied Sciences.
This site is about the games we've made since 2009.
We can be contacted at: info [at] aliverkonritarit [dot] com
Check out some of our games:
By: Timo Moisio, levels by various (see each level for ingame credits)
A project to demonstrate Unity for students with a simple level design case.
Unity, January 2012
By: Timo Moisio, Marko Puurula, Veli-Matti Virtanen, Juho Pietilä
Viking Jam 2011 entry (original and a later, updated versions available)
Unity, 6.-8. August 2011 (original 48 version)
By: Timo Moisio, Sini Haapanen, Teemu Havulinna
Improved version of Global Game Jam 2011 entry.
Playable on
or 
Original game can be played from the GGJ site.
Flash, February 2011
2min/2hour challenge - Fred Astaire of Doom
By: Timo Moisio, Juho Pietilä, Jarmo Kortetjärvi
A bunch of new students were given two minutes to come up with a game idea, and three third-year students spent a couple of hours making the best suggestion into a real game.
Flash, 25.8.2010
By: Timo Moisio, Patrick Juuti, Jarmo Kortetjärvi
Bunny themed Missile Command clone
Note: Leaderboards are currently offline.
Flash, spring 2010
By: Timo Moisio, Patrick Juuti, Jarmo Kortetjärvi
Bunny themed Pong clone
Note: Leaderboards are currently offline.
Flash, spring 2010
By: Timo Moisio, Patrick Juuti, Jarmo Kortetjärvi
Bunny themed Asteroids clone
Note: Leaderboards are currently offline.
Flash, spring 2010
By: Timo Moisio, Teemu Havulinna, Annika Granlund, Juho Pietilä, Jouni Mettälä, Philippe La Grassa and Juho Korhonen
Space shooter with light puzzles revolving around enemy swarm behaviour
Note: This links only to the trailer. A playable PC version will be made available for download some time in the future.
XBox360, XNA, spring 2010
By: Timo Moisio, Teemu Havulinna
Quick-to-play puzzle-adventure game inspired by the Kalevala
Note: Features awful graphics, illogical puzzles and camp sound acting. Play at your own risk. You might even have a laugh.
Flash, spring 2010 (Global Game Jam entry)
By: Annika Granlund, Veli-Matti Virtanen
A platformer where you can hunt butterflies and collect fishes as a cat.
Beware of canids and sharp things.
Flash, winter 2009-2010
By: Timo Moisio, Patrick Juuti, Jarmo Kortetjärvi
Swordfighting game with a deadly career mode and leaderboards.
This was our first game, done right after the first programming course.
Java (Web Launch), summer 2009















